Casparcg Tutorial

NewTek workflow expert Kane Peterson takes you through the steps to set up a third party CG application to connect over the network to the TriCaster via NewTek NDI ®. Using open source CasparCG, Kane takes you through installing and configuring the application, then acquiring, installing and configuring the NewTek NDI applications that will make this work. The techniques shown can be applied to a wide range of commercial and non-commercial production tools. Once CasparCG or any other third party production tool is set up to serve output to the network as NDI this way, TriCaster and 3Play are able to connect using the network input menu controls.

In addition, any third party products that have added support for NDI are also able to connect. Note: This video tutorial is provided solely as an example implementation of NDI technology with a third party production tool, and is not intended as a recommendation or endorsement of any particular product or tool. This video acknowledges and expands on the information in the YouTube video: In that video, CasparCG is connected with vMIX 17 with integrated NDI support. The links you’ll need: ** Install NewTek NDI Tools Pack and AirSend update ** CasparCG Client & Server CasparCG Frontend There is some information not covered in the CasparCG-to-vMix video that you will need to make things work. You can get that information in the NewTek video, or for your convenience, here it is in text form: • Copy the ‘CasparCG_FrontEnd’ and ‘CasparCG_FrontEnd.config’ files into the same folder as CasparCG Server, then open the ‘CasparCG_FrontEnd.config’ file in Notepad. • In the XML data, edit the ‘Value’ key under the ‘ServerPath’ and add the correct path to ‘casparcg.exe’.

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For example: C:UsersWesleyCrusherDownloadsCasparCGCasparCG Server 2.0.7CasparCG ServerServercasparcg.exe • Save the file and then run ‘CasparCG_FrontEnd’. It will correctly update the config file that CasparCG uses and everything will work correctly.

Here is a tutorial I made for connecting CasparCG to vMix CasparCG as NDI source.

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In this tutorial, we’ll teach you how to edit CasparCG graphics that come in bundle with our clients. Also this technique can be applied on making your own CasparCG graphics. In this case, we’ll be using Flash based templates. The workflow can be divided in three parts: Photoshop editing, After Effects animation and Flash conversion. So, in order to achieve all this, you’ll need: • Photoshop • After Effects (CC version if you want to edit Navis Media graphics) • Flash Professional • FT generator FT generator can be found on, as well as other useful settings like After Effects settings etc.

But for this tutorial, we won’t be using it because I’ll try to keep this as simple as possible. Example.fla files ( emptyline.fla and player.fla) are available for download on. Photoshop editing After you’ve unzipped all files from NMHD-graphics-AEP archive, go to slices folder. You’ll see a lot of.psd files. Each one represents part of a graphic.

Tutorial

In this tutorial we’ll be editing lower third that contains player’s name, so for this we’ll need l3rd.psd file. Open it with Photoshop. Now we can start designing our own graphic.

In this case, we’ll change the color of the lower third to red (apply hue/saturation effect on the background layer) and also add a border on the bottom (just draw a rectangle). So the final design should look like this: Now save this.psd. We’ll move to After Effects. After Effects animation Now open navismedia_graphics.aep project in After Effects. By default, AE will automatically replace all the.psd files you’ve edited.

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