Batman Arkham Origins Burnley Glitch Fix

I just find a fix for bug at Burnley Tower.:D The problem was you can't get into the vent. Ip booter xbox one. Batman Arkham Origins - Burnley Comms Tower Bug *FIX* 100% Working + Update [Vent Problem. For Batman: Arkham Origins on the Xbox 360, a GameFAQs message board topic titled 'Game-breaking glitches?'

I’ll describe first where the tower is and the first steps to get into it and than there’s a video showing a bug you can exploit to actually unlock the comms tower. We are hoping WB Games will release a patch very soon to address this issue. Burnley Comms tower is located in the east part of the district. You want to approach the building with the tower on it from the south. There is a window close to the top of the building.

You will also notice that you can use your remote claw gadget in between the window and next door building. Do this and zipline through the window. There will be a fake comm station inside you can decipher, but Enigma tells you things won’t be that easy this time. If you look up you will se a vent grate you can pull on with your batclaw. This is where the bug happens. If you can enter the vent you will climb up on top of the building and disable the real jamming device. Here are some screenshot showing the first part.

At this point I got stuck because of the PC version of the game glitch Now, if you got stuck, you might be in the room with locked windows and can’t get out. Fast travel to the nearest drop point and come back to Burnley tower. The video bellow, posted by Steam user Kein Zantezuken in, shows a bug you can exploit to jump over the fences and land on the rooftop and hack the jamming device. This will unlock the tower. It took a few tries, but it’s doable. If you are playing on the PC some people say that you want to turn off Physx in the game options for this to work, and others say to turn it on.

Just try a few times and than change the physx setting just in case. Thank you so much, this solution works flawlessly. I zip-lined in, tore down the grate, grappled back to the zipline, dropped down outside the window, hacked the fake relay (bars go up), then went around the corner killed the thugs and used the sign on the adjacent building to get on top of the pipe. Chto za motocikl v filjme tri metra nad urovnem neba. From there, just as you showed, I dropped down between the wall and the pipe, crouched, then with the camera still facing the wall, walked into the crux of the pipe.

Presto, 20 foot jump over the bars. You should get a medal for breaking games so much that you fix them.

Are intentional bugs a good idea? I mean what if the pirater just assumes the game is buggy instead of buying the full game?

You can assume the pirate wasn't a customer to begin with. He would have played the full game and have no reason to buy it. So you're saying it's pointless, then? You're saying that implementing such a bug is a waste of time/effort, so they did it anyway. I could argue that all they're doing, if anything, is granting the pirate a sense of moral vindication. Like 'Hey I'm glad I didn't buy this game. People who don't pirate are suckers!'